AI Insights · Timothy · July 2022
Top 5 NFT Games Performance in Saudi Arabia Q2 2022
Explore the performance of the top 5 NFT games in Saudi Arabia during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 NFT games in Saudi Arabia displayed a range of performance metrics across downloads, revenue, and active users. Here’s a closer look at these leading apps, with data sourced from Sensor Tower.
MIR4 from Wemade Co., Ltd. saw its weekly revenue fluctuate, peaking at around $6.7K at the end of March and dropping to approximately $2.6K by mid-June, before slightly rebounding to $4.2K by the end of the quarter. Weekly downloads for the game showed a downward trend, starting at 936 at the end of March and dropping to as low as 27 by mid-June, with a slight increase to 87 at the end of June. Active users also saw a decline from 2.1K to about 1.4K.
IMVU: 3D Avatar Creator & Chat demonstrated a varied revenue pattern, starting at $2.2K at the end of March and surging to $8.9K by the end of June. Downloads peaked at 2.2K in early May before declining to 1.0K by the end of June. Active users remained relatively stable, fluctuating between 29.6K and 34.6K throughout the quarter.
Highrise: Avatar, Chat & Games experienced significant revenue fluctuations, starting at $925 in late March, peaking at $5.1K in late April, and ending the quarter at $2.7K. Downloads saw a peak of 5.9K in mid-April, with a notable dip to 2.3K by the end of May, and a recovery to 5.6K by the end of June. Active users fluctuated, peaking at around 12.6K in mid-April and ending the quarter with approximately 11.9K.
League of Kingdoms from NPLUS ENTERTAINMENT showed a peak in weekly revenue at $3.6K in late April, but this dropped significantly to $87 by mid-June, with a slight increase to $345 by the end of the quarter. Downloads were minimal, with a peak of 37 in mid-April. Weekly active users remained relatively steady, fluctuating slightly around the 120 mark.
Crypto Conflict by JOYCITY Corp had its highest weekly revenue of $270 in late April, which slightly decreased to $206 by the end of June. Downloads peaked at 1.1K at the end of March and showed a general decline, stabilizing around 70-80 towards the end of the quarter. Active users peaked at 776 in late March and saw a decline, stabilizing around 200 by the end of June.
For more detailed insights and data, visit Sensor Tower.